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Pixel Bead guide

How to Reduce Too Many Colors

Shrink a noisy material list using Detail level, custom caps, cleanup, and inventory limits in the converter.

Reduce colors in converter
Palette simplifying from many colors to a focused set

What It Changes

Color reduction merges similar source pixels into fewer bead IDs. Detail level (Easy, Balanced, High fidelity) sets a recommended cap. Use a custom maximum under More image settings to override. Only use colors I own forces matches from your inventory list.

Palette simplifying from many colors to a focused set

When to Use It

  • Materials shows more than 25 colors on a beginner project.
  • Many rows appear with counts under 5 beads — merge candidates.
  • You are sorting jars and keep finding one-off shades.

What Can Go Wrong

Over-reducing destroys shading — faces become flat and backgrounds posterized. Inventory-only mode can pick a poor substitute if you marked too few owned colors.

Recommended Starting Point

Balanced detail first. If still too many colors, enable custom maximum and step down by 4–6 at a time. Run Apply cleanup to merge single-bead islands after the count stabilizes.

What to Check in the Preview

Scan the Materials list sorted by amount. Eyeball the preview for posterized patches. Re-open Detail level if custom max alone is not enough.